A game design with refugee families and children
From the very beginning, Antura and the Letters team wanted to involve families and children in the design of the game.
During the concept phase, Middle Eastern families participated in focus groups to help develop content that supports the learning needs of children.
During the concept phase, Middle Eastern families participated in focus groups to help develop game content that supports the learning needs of children. Throughout the production of the game, we made numerous playtests with children in Lebanon, but also refugees throughout Europe, from Swedish classrooms to Red Cross camps in Germany. Our goal was to ensure that the content appeals to children and unlocks their learning potential.
Help to improve the game and support our team
This is the full version of Antura and the Letters. After a year of Open Beta, we collected valuable feedback from players all over the world, including data from an impartial third-party field test. We still appreciate your feedback on how to improve the experience and would love your support in spreading the game. If you want to contribute, here’s how:
- Send us testimony or photos via our facebook page
- If your children draw pictures of Antura, please send them to us: the whole team would love it!
- Send us your children’s progression data via the parent section of the game. This data helps us track their progress in the game, allowing us to see what content they benefit from or where they get stuck. All data sent through the game is anonymous and will help us improve Antura and the Letters.